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Aquatic power

Aquatic Power is an interactive VR experience inspired by Thomas Feuerstein’s Hydra exhibit.
The project introduces children to the fascinating world of algae and the importance of photosynthesis through simple, playful interactions in a charming underwater environment.

Developed as a 3rd semester group project in Unity, I contributed as part of a talented team. My role included coding key interactions—such as submarine movement, lever controls, CO₂ release, and water-filling mechanics—as well as creating visual effects like particle systems to enhance the immersive atmosphere.

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